![]() ![]() I ask as if I'd ever actually use the Unofficial Patch, though at this point some of its features are becoming a bit too enticing. Then again, if I remember correctly, the "O" menu didn't have the same performance settings as the full version.ĭoes the Unofficial Patch make a noticeable difference? I know it optimizes meshes or whatever. Still didn't feel quite as fast as the full version, but perhaps I just did something wrong. ![]() Doesn't wanna work for me right now, but when it did. Still doesn't run as good as Reloaded did. ![]() I've got Display Tweaks, Stutter Remover (yeah, I know, but it did noticeably decrease load times somehow), and MoreHeap installed. Unfortunately, installing Unique Landscapes is like driving over someone's leg and then telling them to run. I often say Oblivion is at its best when it's not modded at all, but the truth is, I'd really prefer to have Unique Landscapes and Hesu and all the LOD that goes along with it. Extract the Oblivion Reloaded files into Oblivion’s Data folder. So would it kill the developer to just let us disable all the features we don't want? Like the fucking atrocious Camera Mode? I just want my game to run nice and load fast. If reason of impossibility to manage memory is unknown, maybe you can provide ENBoost with debug messages written to log and I can perform tests for you and (if problem is on OR side, for them too).Oblivion Reloaded can look nice sometimes and makes my game run better and load faster than anything else can. I know from your posts in Oblivion ENB branch that you have a lot of projects and OR is a third party mod, not vanilla game, but according to the fact that you are in contact with OR team, I will ask you, is it possible to make ENBoost memory boosting feature compatible with OR? Can you even consider to do this in some future? Disabling OR gives normal behavior when enbhost uses ~450M and all is ok.ĮNBoost is great Oblivion stabilizer, especially for me, when on my system Stutter Remover by some unknown reason cannot reserve memory for the heap more than 512M on my modded game. enbhost.exe by some reason uses only 600Kb of memory and memory boosting is not working. But strange thing that while ENBoost is loaded correctly when using both ENB and OR, people can use ENB effects not affecting depth buffer together with OR, at the same time memory boosting feature does not work. I thank you too for ENBoost and helping people to make that good OR mod. I saw credits to you on Oblivion Reloaded OBGEv4 (OR) mod where developers thank you for help in effects optimization. ![]()
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